A lil' bit of where I come from.

Basically, I break down complicated big things into smaller chunks, solve each small chunks, then meld them back together into cooler processed big things.

The 'Things' don't matter due to the experience that got me to where I am at. I went from making 2D drawings and paintings to 3D buildings, only to realize how wasteful and inefficient the whole process plus the end product in solving a problem. I realized that the design process and thinking that I've been doing can be utilized in a much better way.

Now, I make things digitally.

How I make things
  • 1. Identify Problem Space
  • Focusing on a specific Problem Space at a time, rather than multiple spaces, produces a clear solution that will guarantee success for a percentage of the target audience.

  • 2. Validate Assumptions
  • All Ideas get diluted by assumptions the longer the process goes. Having a fixed schedule of when to get feedback prevents Assumption Backlogs.

  • 3. Investigate Variables
  • Acknowledging differences is just part of the iteration process.


Design Stack

Sketch
Figma
Invision
Framer
Axure
Photoshop
Illustrator
InDesign


Front-End Stack

HTML
CSS
SASS
JavaScript
JQuery
Wordpress
Shopify
Bootstrap
Bulma
Git


When not I'm designing or learning new things, you can find me exploring museums or enjoying baked goods at local coffee shops.