S.T.

Silvialy Tjhin

Product Designer • Design Systems Lead • 0→1 Builder

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Aquila AI interaction pattern design system

Aquila

From Research to implementing reusable AI interaction patterns within design system.

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Infinity Design System

Design system with MCP automation for AI workflow end-to-end pipeline.

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Mercury

Courier dispatcher all-in-one digital product that is available in multi-platform.

About me

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I was trained as an architect before becoming a product designer, and I still approach design the same way today. Whether I'm designing a product, a workflow, or an AI interaction pattern, I start by understanding how the whole system works before designing individual pieces.

I believe good design happens where business goals, user needs, and engineering constraints meet. The best products aren't just intuitive to use. They're practical to build, accessible by default, and designed to evolve without losing quality.

Architecture taught me that the hardest design problems are rarely about individual elements; they're about understanding how everything fits together. That's the mindset I bring to product design today. I enjoy bringing clarity to messy, ambiguous problems by uncovering the relationships between people, technology, and business goals before designing solutions.

The image on the left is from my master's thesis in architecture. Although I design software today, the way I think hasn't changed. The medium has changed from buildings to digital products, but the mindset is the same.

Things I'm good at

Product Design UX Design User Research Information Architecture Interaction Design Prototyping Accessibility (WCAG)
Design Systems Systems Thinking Component Architecture AI-assisted Design Design-to-Code Storybook Figma
Cross-functional Collaboration Product Strategy React HTML & CSS MCP Claude Code